AI voice game
Link to open source: https://github.com/DollyQx/crimson-manor
Link to Live Project: https://crimson-manor.onrender.com/
Crimson Manor is a voice-first interactive murder mystery powered by Agora Conversational AI.
The player becomes a detective investigating the murder of Lord Edmund Hargrove inside his locked manor. Instead of navigating fixed dialogue menus, the player has a natural voice conversation with Victor Blackwood, an AI Game Master who guides the investigation, responds to questions, maintains conversational context, and reacts to the player's changing intent.
The experience demonstrates real-time conversational AI through:
• Natural voice interaction with an AI Game Master
• Real-time interruption and barge-in
• English, Hindi and Hinglish conversations
• Context and session memory for previously discovered clues
• Dynamic investigation and evidence tracking
• Interactive rooms and suspects
• External game-state actions triggered by the agent
• Evidence-based accusation flow
• Live transcript and visual feedback
The agent can perform external actions that update the investigation state, such as recording discovered clues and tracking investigation progress. This allows the conversation to affect the application rather than remaining a standalone chatbot.
The project demonstrates how Agora Conversational AI can be used to build an interactive voice experience where conversation, memory, reasoning and application state work together.
Target users include gamers, mystery enthusiasts, interactive-fiction players, and developers exploring real-time conversational AI experiences.
Live Demo:
https://crimson-manor.onrender.com/
GitHub:
https://github.com/DollyQx/crimson-manor

